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Street fighter 6 in development?
Street fighter 6 in development?









street fighter 6 in development?

"Of course, we've had a lot of fears and concerns, but we always just grouped together as a team and said 'This is really a new Street Fighter, we're expanding the scope of fighting games and we need to do this to bring many different players in to enjoy our game.The Modern Control mode of Street Fighter 6 is a simplified version of the franchise's iconic 6-button layout. "We kept repeating it the entire time, yeah," added Nakayama. "But you know, we're making a fighting game, a new Street Fighter, and when we're doing that the feeling of 'Well, if we're making this, we NEED to have this in' or 'If we're trying to appeal to these types of players, we NEED to have this in' is something we've kept repeating during development," declared Matsumoto. The game isn't just for the hardcore fighting game fans. "We're not making a fighting game, we're making Street Fighter itself," later said Nakayama.Īs expected, Capcom is looking to bring in all sorts of players into the mix with Street Fighter 6. Ha ha."Įvidently, the Capcom developers are looking at Street Fighter 6 as more than just a fighting game.

street fighter 6 in development?

Which actually caused quite a lot of trouble for the producers. "So, it together with the Fighting Ground and Battle Hub - well, the Battle Hub is a bit more about communication, but still - this really is a project which incorporates three full titles. "World Tour was definitely not conceptualized as an extra mode and really has the volume of an entire game in itself, and that's the level of work we've put into it," said Street Fighter 6's producer. Matsumoto would go on to say that developing Street Fighter 6 is like developing three separate titles. Of course, this has obviously created an impressive work load for the developers. "It's basically unchanged from that 92-page proposal, and the three main pillars of what we wanted the project to be were maintained throughout the entire process." "When creating games, it's quite common that plans change mid-way through development or that intended features get whittled away from the product, but there really wasn't much of that this time around," stated Nakayama. What's interesting is that Nakayama says that much of what was planned within that 92-page proposal has thus far remained intact. We've typically seen how plans can change during the development cycle of a modern game for one reason or another. Game modes mentioned in this proposal included Fighting Ground, World Tour and Battle Hub.

street fighter 6 in development?

When it all began, Nakayama put together a 92-page proposal for the project. It's been stated by Matsumoto that development for Street Fighter 6 started somewhere around 2018.











Street fighter 6 in development?